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EP10: Clarity

Season 1

Nilishli explores the ship's bow and discovers Raff's presence lurking within the timbers — a residue of centuries of human trafficking that the divine construct perceives through senses not quite mortal.

Clarity. The slaver's ship disgorges its cargo of human misery upon Juramentum's docks. Lord Titus, acting upon the principles that define the oath city, frees every last captive — an act that would constitute treason in Leptis Regium and revolution anywhere else. Weisa journals the mounting tensions: 'Can be quite exhausting listening to all the complaints and issues running rampant in the city. When I spend time with Livia, she deals with so many things throughout Juramentum and her calmness with the pettiest of matters is reassuring.' Nilishli explores the ship's bow and discovers Roff's presence lurking within the timbers — a residue of centuries of human trafficking that the divine construct perceives through senses not quite mortal. She offers her own silver blood, and the Mistress of the Bloody Soil answers with questions the construct is not yet prepared to face. Merick receives the Hunter's Mark ability — Angel emphasizes the subjective experience over game mechanics: 'I always want to place the subjective experience front and center. It's really important for the verisimilitude of the campaign.' Marcus performs triage upon the wounded alongside his wife Alba. The 8th Crimson Child draws ever closer. Adrian gifts Catryn the dead language of Nauseca — shifting her feelings despite confusion and anger.

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